The Order of the Velvet Hand
The Red Hand
This monk order is dedicated to the worship of Likal and the promotion of the interests of the Olveri Empire over all other causes. They became the preferred bodyguards and assassins of the Empire in its later days. Members wear red gloves, usually keep their cowls up, and red, black and gold robes. They must be Lawful Evil in alignment. They have the following class features:
Pain Strike (Su): At 1st level the monk gains the Elemental Strike feat, even if he does not satisfy the prerequisites for the feat. He may use the feat once per day for each monk level he possesses, and once more per day for every four levels of classes he possesses that are not monk.
Ki Stealer (Ex): At 5th level, the monk can steal ki from other creatures. If the monk scores a confirmed critical hit against a living enemy or reduces a living enemy to zero or fewer hit points, he can steal some of that creature’s ki. This ability replenishes 1 spent ki point to the monk’s ki pool, as long as the monk has at least 1 ki point in his pool. He cannot exceed his ki pool’s maximum. At 11th level, each time the monk successfully steals ki, he can make an immediate saving throw against one disease he is suffering from. There is no penalty for failing this saving throw. The monk gains a bonus equal to his Wisdom modifier on the saving throw. This ability replaces Purity of Body.
Life Funnel (Su): At 7th level, the monk can steal a creature’s life force to replenish his own. If the monk has at least 1 ki point in his ki pool and scores a confirmed critical hit against a living enemy or reduces a living enemy to zero or fewer hit points, he heals a number of hit points equal to his monk level. A monk with this ability cannot steal both ki and hit points at the same time. This ability replaces Wholeness of Body.
Life from a Stone (Su): At 11th level, the monk can steal ki or life force from any creature, not just living creatures. If the monk has at least 1 ki point in his pool, he gains the benefit of Life Funnel and Ki Stealer when he confirms a critical hit against any creature or reduces any creature to zero or fewer hit points. This ability replaces Diamond Body.
Sipping Demon (Su): At 13th level, the monk gains 1 temporary hit point each time he hits an enemy with a melee attack. The monk gains a number of temporary hit points equal to his Wisdom modifier when he scores a critical hit. The maximum number of temporary hit points the monk can have is equal to his monk level. The temporary hit points disappear one hour later. The monk can only use this ability when he has at least 1 ki point in his ki pool. This ability replaces Diamond Soul.
Pure Power: At 20th level, the monk forsakes the ideals of the perfect self to become a bastion of the physical and mental virtues monks hold dear. The monk gains a +2 bonus to Strength, Dexterity and Wisdom. This ability replaces Perfect Self.